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ஜ۩۞۩ஜஜ۩۞۩ஜஜ۩۞۩ஜ
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ஜ۩۞۩ஜஜ۩۞۩ஜஜ۩۞۩ஜ
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Advanced Katar Research (Skill ID# 376, iRO Name: Advanced Katar Mastery)
Type Passive Max Lv 5
Requirements Double Attack Level 5, Katar Mastery Level 7
Effect Increases damage done with a Katar by 10%+2*LV%.
Enchant Deadly Poison (Skill ID# 378)
Type Active Max Lv 5 Attack Type Poison Property
SP Cost 50 + 10*SkillLV Target Self
Duration 35 + 5*SkillLV sec
Requirements Create Deadly Poison Level 1
Cast Time Instant
After Cast Delay 2 sec
Item Required 1 Poison Bottle
Effect Uses up a Poison Bottle to enchant your weapon. Increases ATK by (150+50*SkillLV)%.
Enemies that get hit by the enchanted weapon will randomly receive poison status ailment, and HP will be drained percentage wise very quickly.
The chance of poisoning is equal to Assassin's Enchant Poison poison chance. Works against Boss monsters.
Note that the element of the attack DOES NOT change to poison, so poison reducing effects (e.g. Armor slotted with Argiope Card) do not reduce the initial strike damage.
Soul Breaker (Skill ID# 379, iRO Name: Soul Destroyer)
[search monster with Soul Breaker]
Type Offensive Max Lv 10
SP Cost LV 1-5 20SP Target Enemy Range 9 cells
Requirements Double Attack Level 5, Envenom Level 5, Cloaking Level 3, Enchant Poison Level 6
Required For Metor Assault (L1).
Cast Time 0.7 sec
After Cast Delay Lv1: 1 sec, Lv2: 1.2 sec, Lv3: 1.4 sec, Lv4: 1.6 sec, Lv5: 1.8 sec, Lv6: 2 sec, Lv7: 2.2 sec, Lv8: 2.4 sec, Lv9: 2.6 sec, Lv10: 2.8 sec
Effect LV 6-10 30SP
Effect: Attack that causes severe damage, because the target is required to have high DEF to be able to withstand this. Damage calculation is a little complicated:
1) Soul Breaker Base Damage = Physical Total Damage + {(SkillLV * Player's INT) * 5} + Random Damage (500 ~ 1000)
2) Final Damage = Soul Breaker Base Damage / Enemy DEF + Soul Breaker Base Damage
This formula may not be totally accurate.
The Element of the attack corresponds to your normal attack element.
Meteor Assault (Skill ID# 406)
[search monster with Meteor Assault]
Type Offensive Max Lv 10
SP Cost 8 + 2*SkillLV Target Self
Area 5x5 cells
Requirements Right-Hand Mastery Level 3, Katar Mastery Level 5, Sonic Blow Level 5, Soul Breaker Level 1
Cast Time 0.5 sec
After Cast Delay 0.5 sec
Effect An attack that causes mass damage to all enemies within a 5x5 cells area around the caster.
Any enemies hit by this skill will receive Stun, Blind or Bleeding status ailment randomly with a (5+5*SkillLV)% chance. Attack Power is 40%+40*LV%.
Other Notes
* There is a 33% Defense Reduction During Cast.
Level Description
1 80% ATK, 10% Chance
2 120% ATK, 15% Chance
3 160% ATK, 20% Chance
4 200% ATK, 25% Chance
5 240% ATK, 30% Chance
6 280% ATK, 35% Chance
7 320% ATK, 40% Chance
8 360% ATK, 45% Chance
9 400% ATK, 50% Chance
10 440% ATK, 55% Chance
Create Deadly Poison (Skill ID# 407)
Type Active Max Lv 1
SP Cost 50 Target Self
Requirements Envenom Level 10, Detoxify Level 1, Enchant Poison Level 5
Required For Enchant Deadly Poison
Cast Time Instant
After Cast Delay 0.5 sec
Effect Creates a deadly potion that can be drunk by the assassin or used for the Enchant Deadly Poison skill.
DEX and LUK will help you successfully create this item (with DEX having twice as much effect compared to LUK), and upon failure, it reduces your HP by 25% of your Maximum HP (yes, you can die from this).
If an Assassin Cross drinks this item, he will be poisoned, but his ASPD will increase. If any other character drinks this item, he/she will die on the spot.
Deadly Poison Creation Guide: Click Here
Deadly Poison Creation Calculator: Click Here
ஜ۩۞۩ஜ۞ஜ۩۞۩ஜ
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ஜ۩۞۩ஜஜ۩۞۩ஜஜ۩۞۩ஜ
۞
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ஜ۩۞۩ஜஜ۩۞۩ஜஜ۩۞۩ஜ
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