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ஜ۩۞۩ஜஜ۩۞۩ஜஜ۩۞۩ஜ
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ஜ۩۞۩ஜ۞ஜ۩۞۩ஜ
Spear Mastery (Skill ID# 55)
Type Passive Max Lv 10
Required For Pierce (L1 Knight), Spear Quicken (L10 Crusader), Concentration (L5 Lord Knight), Spiral Pierce (L10 Lord Knight), Head Crush (L9 Lord Knight), Joint Beat (L9 Lord Knight).
Effect Increases damage with all Spears by +4*SkillLV. If riding a Peco Peco, then the damage improvement is +5*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.
Other Notes
Level Description
1 ATK +4/+5
2 ATK +8/+10
3 ATK +12/+15
4 ATK +16/+20
5 ATK +20/+25
6 ATK +24/+30
7 ATK +28/+35
8 ATK +32/+40
9 ATK +36/+45
10 ATK +40/+50
Pierce (Skill ID# 56)
[search monster with Pierce]
Type Offensive Max Lv 10
SP Cost 9 Target Enemy Range 2 cells
Requirements Spear Mastery Level 1
Required For Spear Boomerang (L3), Spear Stab (L5), Spiral Pierce (L5 Lord Knight).
Req. Weapon Class One-handed Spear, Two-handed Spear
Effect Hits for an ATK of (100+10*SkillLV)%. Number of hits depends on the size of the target. Small = 1, Medium = 2, Large = 3. Players are considered to be medium. Can only be used with spears.
[Small] 1 Hit
[Medium] 2 Hits
[Big] 3 Hits
Other Notes
Level Description
1 110% ATK, HIT +5
2 120% ATK, HIT +10
3 130% ATK, HIT +15
4 140% ATK, HIT +20
5 150% ATK, HIT +25
6 160% ATK, HIT +30
7 170% ATK, HIT +35
8 180% ATK, HIT +40
9 190% ATK, HIT +45
10 200% ATK, HIT +50
Brandish Spear (Skill ID# 57)
[search monster with Brandish Spear]
Type Offensive Max Lv 10 Attack Type Weapon property, Melee, Area, Physical attack
SP Cost 12 Target Enemy Range 2 cells
Knockback 3 cell(s)
Requirements Spear Stab Level 3, Riding Level 1
Required For Phantom Trust (LV2).
Cast Time 0.7 sec
Req. Weapon Class One-handed Spear, Two-handed Spear
Required State Requires to ride a Peco Peco
Effect See below
Effect: An area attack with an ATK of (100+20*SkillLV)%. Can only be used while mounted and wielding a Spear class weapon. During the Cast Time, character DEF is reduced to 2/3. The affected area varies with level as follows:
L1-3: Area 1
L4-6: Area 1+2
L7-9: Area 1+2+3
L10: Area 1+2+3+4.
The following diagram shows the areas:
.444.
33333
22222
11111
11 X11
where X marks the knight.
Other Notes
* There is a 33% Defense Reduction During Cast.
Level Description
1 120% ATK 1 cell Splash range
2 140% ATK 1 cell Splash range
3 160% ATK 1 cell Splash range
4 180% ATK 2 cell Splash range
5 200% ATK 2 cell Splash range
6 220% ATK 2 cell Splash range
7 240% ATK 3 cell Splash range
8 260% ATK 3 cell Splash range
9 280% ATK 3 cell Splash range
10 300% ATK 4 cell Splash range
Spear Stab (Skill ID# 58)
[search monster with Spear Stab]
Type Offensive Max Lv 10 Attack Type Weapon property, Melee, Area, Physical attack
SP Cost 9 Target Enemy Range 4 cells
Knockback 6 cell(s)
Requirements Pierce Level 5
Required For Brandish Spear (L3), Spiral Pierce (L5 Lord Knight).
Req. Weapon Class One-handed Spear, Two-handed Spear
Effect One Cell splash (yes, only 1x1) melee attack with an ATK of (100+20*SkillLV)%. Targets are knocked back 6 cells. This skill can only be used with Spear class weapons.
Other Notes
Level Description
1 120% ATK
2 140% ATK
3 160% ATK
4 180% ATK
5 200% ATK
6 220% ATK
7 240% ATK
8 260% ATK
9 280% ATK
10 300% ATK
Spear Boomerang (Skill ID# 59)
[search monster with Spear Boomerang]
Type Offensive Max Lv 5
SP Cost 10 Target Enemy Range 3 cells
Requirements Pierce Level 3
Cast Time Instant
After Cast Delay 1 sec
Req. Weapon Class One-handed Spear, Two-handed Spear
Effect A ranged attack with an ATK of (100+50*SkillLV)%. This skill can only be used with Spear class weapons.
Other Notes
Level Description
1 150% ATK, 3 cell Range
2 200% ATK, 5 cell Range
3 250% ATK, 7 cell Range
4 300% ATK, 9 cell Range
5 350% ATK, 11 cell Range
Two-Hand Quicken (Skill ID# 60)
[search monster with Two-Hand Quicken]
Type Active Max Lv 10
SP Cost 10 + 4*SkillLV Target Self
Duration 30*SkillLV
Requirements Two-Handed Sword Mastery Level 1
Required For Bowling Bash (L10), One-Hand Quicken (L10 -SoulLinked), Parrying (L3 Lord Knight)
Cast Time Instant
Req. Weapon Class Two-handed Sword
Effect Decreases weapon swing delay with two-handed swords by 30%. This skill only works with Two-Hand Sword class weapons and the effect cancels when switching to any other type.
Other Notes
Level Description
1 Lasts 30secs
2 Lasts 60Secs
3 Lasts 90Secs
4 Lasts 120Secs
5 Lasts 150Secs
6 Lasts 180Secs
7 Lasts 210Secs
8 Lasts 240Secs
9 Lasts 270Secss
10 Lasts 300Secs
Auto Counter (Skill ID# 61, iRO Name: Counter Attack)
[search monster with Auto Counter]
Type Active Max Lv 5
SP Cost 3 Target Self
Duration 0.4*SkillLV sec
Requirements Two-Handed Sword Mastery Level 1
Required For Bowling Bash (L5).
Cast Time Instant
Req. Weapon Class Does not work with bow type weapon.
Effect Puts character into the counter stance until duration expires. If attacked from the front while in counter stance, character will block the attack and counterattack. While in the counter stance, the character cannot move.
The counterattack doubles Critical Rate but that doesn't mean the user can hit the target without failure.
Other Notes
Level Description
1 0.4 Seconds
2 0.8 Seconds
3 1.2 Seconds
4 1.6 Seconds
5 2.0 Seconds
Bowling Bash (Skill ID# 62)
[search monster with Bowling Bash]
Type Offensive Max Lv 10 Attack Type [Splash Damage, 1 cells]
SP Cost 12 + SkillLV Target Enemy Range 2 cells
Knockback 1 cell(s)
Requirements Two-Handed Sword Mastery Level 5, Bash Level 10, Magnum Break Level 3, Two-Hand Quicken Level 10, Auto Counter Level 5
Cast Time 0.7 sec
Effect Hits one enemy with an ATK of (100+40*SkillLV)%. The enemy is knocked back up to 5 cells. If that enemy hits any other enemies, then the hit becomes a 3x3 cell melee splash attack at that point with additional damage to these secondary targets. During the Cast Time character's DEF is reduced to 2/3.
Other Notes
* There is a 33% Defense Reduction During Cast.
Level Description
1 140% Damage, Knock back 1 cell
2 180% Damage, Knock back 1 cell
3 220% Damage, Knock back 2 cell
4 260% Damage, Knock back 2 cell
5 300% Damage, Knock back 3 cell
6 340% Damage, Knock back 3 cell
7 380% Damage, Knock back 4 cell
8 420% Damage, Knock back 4 cell
9 460% Damage, Knock back 5 cell
10 500% Damage, Knock back 5 cell
Riding (Skill ID# 63, iRO Name: Peco Peco Ride)
Type Passive Max Lv 1
Requirements Endure Level 1
Required For Brandish Spear, Cavalry Mastery, Concentration (Lord Knight), Spiral Pierce (Lord Knight), Head Crush (Lord Knight)
Effect This skill allows the character to ride a Peco Peco. Mounted characters gain an additional 25% walking speed (cumulative with AGI UP) and the maximum weight limit a character can carry is increased by 1000.
Mounted characters also attack at half the normal speed, but this penalty can be reduced or offset by levels in Cavalry Mastery. While mounted, the size modifier of spear vs. medium size is 100% instead of 75%.
The Peco Peco must be hired from Peco Peco Breeder in Prontera (55/350) at a cost of 2500z. If the character dismounts (by clicking on the "OFF" button in the equipment window), then the Peco Peco disappears and a new one must be hired.
Cavalry Mastery (Skill ID# 64, iRO Name: Cavalier Mastery)
Type Passive Max Lv 5
Requirements Riding Level 1
Required For Joint Beat (L3).
Effect Helps return weapon swinging speed to normal while riding a Peco Peco. The swinging speed while riding a Peco Peco is (50+10*SkillLV)% based on unmounted ASPD. This can be incorporated into ASPD as Weapon Delay*(2 - 0.2*SkillLV)*(250 - AGI - [DEX/4])/250.
Other Notes
Level Description
1 60% ASPD
2 70% ASPD
3 80% ASPD
4 90% ASPD
5 Normal ASPD
One-Hand Quicken [Spirit Skill (Must be Soul Linked)] (Skill ID# 495)
Type Active Max Lv 1
SP Cost 100 Target Self
Duration 300 sec
Requirements Two-Hand Quicken Level 10
Cast Time Instant
Req. Weapon Class One-handed Sword
Effect Decreases weapon swing delay with one-handed swords by 30%. Cancels the effect of any ASPD Potion when used, however you may use any such potion after casting.
This skill only works with One-Hand Sword class weapons and the effect cancels when switching to any other type.
Charge Attack [Quest Skill] (Skill ID# 1001)
Type Offensive Max Lv 1
SP Cost 40 Target Enemy Range 9 cells
Cast Time 0.3 sec
After Cast Delay 0.3 sec
Effect Charge at the single enemy that's away from you at range immediately.
Further the enemy is from you, higher your ATK will be, but also increase your casting time of this skill.
Can be learnt from Knight Platinum Skills Quest
ஜ۩۞۩ஜ۞ஜ۩۞۩ஜ
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ஜ۩۞۩ஜஜ۩۞۩ஜஜ۩۞۩ஜ
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ஜ۩۞۩ஜஜ۩۞۩ஜஜ۩۞۩ஜ
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ஜ۩۞۩ஜ۞ஜ۩۞۩ஜ