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Sword Mastery (Skill ID# 2)
Type Passive Max Lv 10
Required For Two-Handed Sword Mastery (L1 Swordman)
Effect Increases damage with Daggers and Swords (1-handed only) by 4*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.
Other Notes
Level Description
1 ATK +4
2 ATK +8
3 ATK +12
4 ATK +16
5 ATK +20
6 ATK +24
7 ATK +28
8 ATK +32
9 ATK +36
10 ATK +40
Vulture's Eye (Skill ID# 44)
Type Passive Max Lv 10
Required For Attention Concentrate (L1), Double Strafing (L10 Rogue), Falcon Assault (L5 Sniper), True Sight (L10 Sniper).
Effect Increases range with bows by 1*SkillLV cells and increases HIT by 1 per SkillLV.
Other Notes
Level Description
1 Range and HIT +1
2 Range and HIT +2
3 Range and HIT +3
4 Range and HIT +4
5 Range and HIT +5
6 Range and HIT +6
7 Range and HIT +7
8 Range and HIT +8
9 Range and HIT +9
10 Range and HIT +10
Double Strafing (Skill ID# 46, iRO Name: Double Strafe)
[search monster with Double Strafing]
Type Offensive Max Lv 10
SP Cost 12 Target Enemy Range 9 + Vulture's Eye SkillLV cells
Requirements Vulture's Eye Level 10
Required For Arrow Shower (L5 Archer), Beast Strafing (L10 Hunter -SoulLinked), Remove Trap (L5 Rogue), Sharp Shooting (L5 Sniper).
Cast Time Instant
Req. Weapon Class Bow
Ammunition Required 1 Arrow
Effect Ranged attack, that fires two arrows and hits with an ATK of (180+20*SkillLV)%. Requires an equipped bow. Only 1 arrow is consumed.
Other Notes
Level Description
1 200% Damage
2 220% Damage
3 240% Damage
4 260% Damage
5 280% Damage
6 300% Damage
7 320% Damage
8 340% Damage
9 360% Damage
10 380% Damage
Remove Trap (Skill ID# 124)
Type Active Max Lv 1
SP Cost 5 Target Trap Range 3 cells
Requirements Double Strafing Level 5
Required For Spring Trap, Talkie Box
Effect Turns one set trap back into a Trap item. You only get one trap even if you needed two for setting it. Can be used with an Ankle Snare that has already caught a target, but in this case you will not get a Trap item. Only works with your own traps.
Snatcher (Skill ID# 210, iRO Name: Gank)
Type Passive Max Lv 10
Target Enemy
Requirements Steal Level 1
Required For Steal Coin (L4)
Effect Steals from the enemy while attacking normally. Steal success chance is based on the Thief Steal Skill.
Other Notes
Level Description
1 7% Chance of Auto Steal
2 8% Chance of Auto Steal
3 10% Chance of Auto Steal
4 11% Chance of Auto Steal
5 13% Chance of Auto Steal
6 14% Chance of Auto Steal
7 16% Chance of Auto Steal
8 17% Chance of Auto Steal
9 19% Chance of Auto Steal
10 20% Chance of Auto Steal
Steal Coin (Skill ID# 211, iRO Name: Mug)
Type Active Max Lv 10
SP Cost 15 Target Enemy Range 1 cells
Requirements Snatcher Level 4
Required For Strip Helm (L2), Back Stab (L4)
Effect Steals Zeny from a monster, affected by DEX, LUK, and SkillLV, amount stolen is based on monsters level. Can only be used to steal Zeny once, however it is possible to steal Zeny from monsters that the user stole items before. (1*SkillLV)% chance to steal.
Back Stab (Skill ID# 212)
Type Offensive Max Lv 10
SP Cost 16 Target Enemy Range Melee (even with bow!)
Requirements Steal Coin Level 4
Required For Raid (L2), Intimidate (L4)
Cast Time Instant
After Cast Delay 0.5 sec
Effect Powerful attack that can only be used from behind the enemy. Cannot miss and will turn the target to face the caster, thus preventing repeated use. Damage is (320+40*SkillLV)% ATK (halved if used with a bow type weapon).
Other Notes
Level Description
1 340% ATK
2 380% ATK
3 420% ATK
4 460% ATK
5 500% ATK
6 540% ATK
7 580% ATK
8 620% ATK
9 660% ATK
10 700% ATK
Tunnel Drive (Skill ID# 213, iRO Name: Stalk)
Type Passive Max Lv 5
SP Cost Hide dependant
Requirements Hiding Level 1
Required For Raid (L2), Chase Walk (L3 Stalker)
Effect Upgrades the Hide skill to allow slow movement while hiding. Not restricted to walls like the Assassins Cloaking Skill.
Movement Speed:
Other Notes
Level Description
1 26%
2 32%
3 38%
4 44%
5 50%
Raid (Skill ID# 214, iRO Name: Sightless Mind)
Type Offensive Max Lv 5 Attack Type [Splash Damage, 1 cells]
SP Cost 20 Target Self Range Weapon Range
Requirements Back Stab Level 2, Tunnel Drive Level 2
Required For Intimidate (L5)
Cast Time Instant
Required State Requires Hiding skill activated
Effect Attacks a target and the 3*3 cells below it with a chance to Stun and Blind. Rogue must be hiding to use this skill. Damage is (100+40*SkillLV)% ATK. Chance to Stun/Blind is (10+3*SkillLV)%.
Other Notes
Level Description
1 140% Attack, 13% Chance
2 180% Attack, 16% Chance
3 220% Attack, 19% Chance
4 260% Attack, 22% Chance
5 300% Attack, 25% Chance
Strip Weapon (Skill ID# 215, iRO Name: Divest Weapon)
[search monster with Strip Weapon]
Type Active Max Lv 5
SP Cost 15 + 2*SkillLV Target Enemy Range 1 cells
Duration 60 + 15*SkillLV sec
Requirements Strip Armor Level 5
Required For Reject Sword (L1 Stalker), Full Strip (L5 Stalker)
Cast Time 1 sec
After Cast Delay 1 sec
Effect On player in PVP: Takes equipped weapon off player and prevents a reequip of ANY weapon for a certain time. On monster: reduces Attack by 25% for skill's duration.
Chemical Protection avoids this skill. Success Chance is (5+2*SkillLV)%.
Other Notes
Level Description
1 7% Chance
2 9% Chance
3 11% Chance
4 13% Chance
5 15% Chance
Strip Shield (Skill ID# 216, iRO Name: Divest Shield)
[search monster with Strip Shield]
Type Active Max Lv 5
SP Cost 10 + 2*SkillLV Target Enemy Range 1 cells
Duration 60 + 15*SkillLV sec
Requirements Strip Helm Level 5
Required For Gangster's Paradise (L3), Strip Armor (L5), Full Strip (L5 Stalker)
Cast Time 1 sec
After Cast Delay 1 sec
Effect On player in PVP: Takes equipped shield off player and prevents a reequip of ANY shield for a certain time. On monster: Reduces DEF by 15% for skill's duration.
Chemical Protection avoids this skill. Success Chance is (5+2*SkillLV)%.
Other Notes
Level Description
1 7% Chance
2 9% Chance
3 11% Chance
4 13% Chance
5 15% Chance
Strip Armor (Skill ID# 217, iRO Name: Divest Armor)
[search monster with Strip Armor]
Type Active Max Lv 5
SP Cost 15 + 2*SkillLV Target Enemy Range 1 cells
Duration 60 + 15*SkillLV sec
Requirements Strip Shield Level 5
Required For Strip Weapon (L5), Full Strip (L5 Stalker)
Cast Time 1 sec
After Cast Delay 1 sec
Effect On player in PVP: Takes equipped armor off player and prevents a reequip of ANY armor for a certain time. On monster: Reduces VIT by 40% for skill's duration.
Chemical Protection avoids this skill. Success Chance is (5+2*SkillLV)%.
Other Notes
Level Description
1 7% Chance
2 9% Chance
3 11% Chance
4 13% Chance
5 15% Chance
Strip Helm (Skill ID# 218, iRO Name: Divest Helm)
[search monster with Strip Helm]
Type Active Max Lv 5
SP Cost 10 + 2*SkillLV Target Enemy Range 1 cells
Duration 60 + 15*SkillLV sec
Requirements Steal Coin Level 2
Required For Strip Shield (L5), Full Strip (L5 Stalker)
Cast Time 1 sec
After Cast Delay 1 sec
Effect On player in PVP: Takes equipped helm off player and prevents a reequip of ANY helm for a certain time. On monster: Reduces INT by 40% for skill's duration.
Chemical Protection avoids this skill. Success Chance is (5+2*SkillLV)%.
Other Notes
Level Description
1 7% Chance
2 9% Chance
3 11% Chance
4 13% Chance
5 15% Chance
Intimidate (Skill ID# 219, iRO Name: Snatch)
[search monster with Intimidate]
Type Active Max Lv 5
SP Cost 10 + 3*SkillLV Target Enemy Range 1 cells
Requirements Back Stab Level 4, Raid Level 5
Required For Plagiarism (L5)
Effect This skill teleports you and the target to a random area on the same map and attacks the target. The damage is (100+30*SkillLV)%. Does not work against Boss monsters.
Other Notes
* Cannot be used in Aldebaran Turbo Track
* Cannot be used in Izlude Battle Arena
* Cannot be used in Sealed Shrine
Level Description
1 130% ATK
2 160% ATK
3 190% ATK
4 220% ATK
5 250% ATK
Graffiti (Skill ID# 220, iRO Name: Scribble)
Type Active Max Lv 1
SP Cost 15 Target Ground Range 1 cells
Duration 30 sec
Requirements Flag Graffiti Level 5
Cast Time Instant
Item Required 1 Red Gemstone
Effect Creates a user defined text message on the ground.
Other Notes
* Spell cannot be stacked
Flag Graffiti (Skill ID# 221, iRO Name: Piece)
Type Active Max Lv 5
SP Cost 10 Target Ground Range Melee
Duration 180
Requirements Cleaner Level 1
Required For Graffiti (L5)
Effect Creates a spray of your Guild Icon on the ground.
(Not implemented by Gravity yet).
Other Notes
Level Description
1 1 Guild Icon
2 3 Guild Icons
3 6 Guild Icons
4 10 Guild Icons
5 15 Guild Icons
Cleaner (Skill ID# 222, iRO Name: Remover)
Type Active Max Lv 1
SP Cost 5 Target Ground Range 1 cells
Requirements Gangster's Paradise Level 1
Required For Flag Graffiti
Effect Cleans graffiti from the ground.
(Not implemented by Gravity yet).
Gangster's Paradise (Skill ID# 223, iRO Name: Slyness)
Type Passive Max Lv 1
Requirements Strip Shield Level 3
Required For Compulsion Discount, Cleaner
Effect When 2 or more Rogues sit next to each other (all must have this skill) aggressive monsters, except Boss monsters, won't attack.
Compulsion Discount (Skill ID# 224, iRO Name: Haggle)
Type Passive Max Lv 5
Requirements Gangster's Paradise Level 1
Effect Enable to purchase items at a Lower Price in NPC Shops. Discount rates are better than Merchant Discount.
Other Notes
Level Description
1 Discount Rate 9%
2 Discount Rate 13%
3 Discount Rate 17%
4 Discount Rate 21%
5 Discount Rate 25%
Plagiarism (Skill ID# 225, iRO Name: Intimidate)
Type Passive Max Lv 10
Requirements Intimidate Level 5
Required For Preserve (L10 Stalker)
Effect Allows the last offensive skill used on you to be used as a skill you have gained. Only one skill may be copied at a time in this fashion, maximum copied skill level equals the Plagiarism SkillLV.
Other Notes
Level Description
1 LV. 1 Skills can be copied
2 LV. 2 Skills can be copied
3 LV. 3 Skills can be copied
4 LV. 4 Skills can be copied
5 LV. 5 Skills can be copied
6 LV. 6 Skills can be copied
7 LV. 7 Skills can be copied
8 LV. 8 Skills can be copied
9 LV. 9 Skills can be copied
10 LV. 10 Skills can be copied
Close Confine [Quest Skill] (Skill ID# 1005)
[search monster with Close Confine]
Type Active Max Lv 1
SP Cost 25 Target Enemy Range 1 cells
Duration 10 sec
Cast Time Instant
Effect For 10 seconds, you grab a single enemy, preventing you and the target to move. While you grab onto someone, you will have +10 bonus to Flee Rate.
If either the victim or you die, or should any of them teleport away, this skill is cancelled.
Can be learnt from Rogue Platinum Skills Quests
ஜ۩۞۩ஜ۞ஜ۩۞۩ஜ
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ஜ۩۞۩ஜஜ۩۞۩ஜஜ۩۞۩ஜ
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ஜ۩۞۩ஜஜ۩۞۩ஜஜ۩۞۩ஜ
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[list][*]